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WebGL Preset Visualizer

Standalone HTML/WebGL music-visualizer prototype ('WebGL Preset Engine') with a preset collection and a controls overlay, committed once as a pair of demo pages.

BPM
130
GRADE
C
LEVEL
4
RELEASES
0
YEARS
2025–2025

Presets In The Browser

Same day as the content robot, I made something totally different: a pair of standalone HTML files with WebGL in them, calling themselves the WebGL Preset Engine. A collection of presets with a controls overlay on top.

I've always loved music visualizers, Milkdrop and its presets, little shader programs on a fullscreen canvas reacting to whatever's playing. I wanted to see if the browser could do that without a build step, so it's just raw HTML. Two demo pages, September 2025, never published.

Six months later I wrote tish-shadertoy, which loads a fragment shader into a native OpenGL window with Milkdrop-style hotkeys from a TOML file. And Deckard, in 2026, ended up with a master scope drawn on canvas.

led to