Kreatura
A Unity 2D pixel-art creature game prototype with a WebGL build.
- BPM
- 180
- GRADE
- C
- LEVEL
- 7
- RELEASES
- 0
- YEARS
- 2022–2022
Other People's Sprites
Kreatura started as a list of itch.io asset packs: pixel art characters, a sunnyside tileset, cozy people, and notes on pixel perfect rendering and color scale. As a programmer, my game projects tend to start with a folder of other people's sprites.
It was a 2D Unity game about creatures, with a WebGL build so it could run in a browser, and a stock create-next-app backend with the tutorial text still in it. I worked on it for four days in June 2022 and got as far as writing shaders, then it stopped.
It was my third try at a game, after BEAT.R in 2017, which did get released, and Top Down City in 2019. Each time paid work took the time back. Later I finally stuck with one, a Game Boy Advance engine written in my own language.
led to
- PopCraft2026pixel art and sprite work
- Get Ahead (Decapitalism)2026pixel-art game
- Canvas and Pine20262D game with a WebGL build