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Zombie

A Unity zombie game prototype.

BPM
165
GRADE
C
LEVEL
6
RELEASES
0
YEARS
2019–2019

Pushing Buttons

May 1, 2019: a Unity prototype in C#, alongside the platformer and the top-down shooter from two weeks earlier. Zombies, because they just walk at you and the AI can be as dumb as it wants.

Mostly I pushed buttons, opening inspectors with forty fields and changing values until the scene did something I recognized. That's how I learned what a lot of those settings do.

It never became a game. It was one month in a year that was otherwise all client work.