personal / game / archived
Zombie
A Unity zombie game prototype.
- BPM
- 165
- GRADE
- C
- LEVEL
- 6
- RELEASES
- 0
- YEARS
- 2019–2019
Pushing Buttons
May 1, 2019: a Unity prototype in C#, alongside the platformer and the top-down shooter from two weeks earlier. Zombies, because they just walk at you and the AI can be as dumb as it wants.
Mostly I pushed buttons, opening inspectors with forty fields and changing values until the scene did something I recognized. That's how I learned what a lot of those settings do.
It never became a game. It was one month in a year that was otherwise all client work.