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Ziven
A Unity URP top-down game prototype on TopDownEngine, with custom characters, loot-drop feedback and shadow effects.
- BPM
- 130
- GRADE
- C
- LEVEL
- 4
- RELEASES
- 0
- YEARS
- 2020–2020
The Best-Dressed Prototype
A year and a half after unityjunk I opened Unity again, and this time the project had a name: Ziven. I don't remember where the name came from.
It was a top-down prototype on the Universal Render Pipeline, built on TopDownEngine again, but with custom characters this time instead of borrowed sprites, and loot-drop feedbacks wired up: the burst of noise, light and screen shake when you pick something up. I wrote a shadow activator too, and I opened Photoshop for this one.
It started and stopped on October 27, 2020. That was the year Instill Video started, and Billbox was about to take up the next five months.